AI Insights · Timothy · July 2025
Top Cannabis Games in Finland: Q2 2025 Performance Overview
Explore the performance trends of Finland's top cannabis games on a unified platform in Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, Finland's top cannabis games showed varied performance trends on a unified platform, as captured by Sensor Tower data.
Weed Factory Idle experienced fluctuations in weekly revenue, with a notable peak at approximately $35 in late May and another at $33 in the final week of June. Weekly downloads decreased steadily, starting at around 72K and dropping to 10K by the end of June. Active users mirrored this decline, starting at 158K and decreasing to 42K.
Weed Inc: Idle Tycoon saw a mix of stability and growth. Weekly revenue increased to $24 in early June, following a low of $1 in late April. Downloads remained relatively stable, peaking at 55K in early May. Active users grew from 47K to a peak of 108K in mid-May before settling at 75K.
Bud Farm: Idle Tycoon Game recorded significant revenue fluctuations, with a high of $272 in early May and a steady rise to $164 by the end of June. Downloads were inconsistent, peaking at 58K in late April. Active users started at 59K, dipping to 33K by quarter's end.
Hempire - Weed Growing Game maintained a steady revenue flow, peaking at $59 in mid-April. Downloads showed a gradual decline from 29K in early May to 7K by June's end. Active users increased to a peak of 55K in mid-May before declining to 23K.
Weed Growing: Bud Farm Games had limited data, with downloads peaking at 43K in late April.
These insights from Sensor Tower reveal distinct trends in user engagement and revenue generation across Finland's top cannabis games during Q2 2025. For more detailed analysis, visit Sensor Tower.